Steam Page is Live! (+update)
The Lizard Problem » Devlog
The steam page with it's trailer is now set up!
If you enjoyed this demo/pre-pre-alpha, I would love it if you game the game a wishlist! Expected early access release date is in the first half of next year.
But that's not all. I've now published another balance update to the game, making the last two waves a bit easier. (They were still too difficult I found out).
Full patch notes:
- Added a link to steam inside the game on the game over screen and on waves 10+
- Tweaked lizard AI and logic in order to have smoother movement and make them go closer to objects before attacking them
- Added attack animation to lizards
- Added a custom cursor
- Made the random earthquake biased toward creating a level that fits the 16:9 aspect nicely
- Balance tweaks. Gray lizard 60 -> 55 HP and reduced the amount of spawns on wave 9 and 10
- Improved readability of the "Q" hot key letter on the next wave button
- Made the game over state pause things like towers firing and player walk animation
- Fixed multiple bugs
- (Edit, extra patch 7 hours later) Fixed crash when trying to move a dead tower
Files
index.zip Play in browser
85 days ago
TheLizardProblem_linux.zip 24 MB
85 days ago
Get The Lizard Problem
The Lizard Problem
Defend your eggs
Status | Released |
Author | NitramiuZ |
Genre | Strategy |
Tags | 2D, Pixel Art, Procedural Generation, Tower Defense |
Languages | English |
More posts
- Small post jam patch87 days ago
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