Post jam update


Thanks for everyone that played and rated the game! Top 6-7% in all categories, with narrative being even stronger :D

A small patch fixing some bugs and adding some polish. Another polish update is planned, but it'll have to wait until I got some more time.

Patchnotes:

  • Added a music queue that plays at the start of level 2 to signal bad things happening
  • Added some grass decoration scattered on the maps
  • Added waterfall particle effects
  • Added a custom mouse cursor
  • Added a sound effect for pressing a button in a event
  • Added footsteps after the player
  • Added the ability to fullscreen the executable by pressing "F11" or "F"
  • Replaced all placeholder pixelart with proper art (summer market, watchtower, salesman, salesman potion and trash)
  • Made a previous level 1 event also available on level 2. This event was very rare before so you might find a "new" event (it triggers only if you are carrying a vase)
  • Fixed the buggy tile on the mountain having double items sometimes. (I had apparently managed to place two tiles at the same position)

Files

Merchant.zip 36 MB
44 days ago
Merchant_linux.zip 29 MB
44 days ago
index.zip Play in browser
44 days ago

Get Merchanting in 1346

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